ABOUT ME
RAMON DEL MONDO
UNITY DEVELOPER
Graduated with a bachelor's degree in Game Design at Anhembi Morumbi University (2016), I built and improved my career with experience in game development since 2013, having already worked with board games, 2D/3D games for iOS and Android and AR/VR applications in Unity. Applications in React Native, REST API in Node.js, and web dashboards in React.
Analytical thinking focused on problem solving. I constantly seek solutions and process improvements, prioritizing assertive communication and respect, which allows me to engage with the team, always maintaining a good relationship with colleagues.
SKILLS
Unity, C#, Game Design, AR/VR, React, React Native, Node.js, SQL, HTML5, CSS3, JavaScript, Scrum, Kanban, Git.
PROFESSIONAL CAREER
2019 - Present | ba.io - Senior Unity Developer
I am responsible for the development of the SimMics simulator (Unity), used for hands-on training for botox applications and developed the server API (Node.js). Development for HoloLens and mixed reality.
2018 - 2019 | JJC do Brasil - React Native Developer
I was responsible for leading a small React Native team for the development of applications focused on the healthcare area.
2017 - 2018 | SIOUX GROUP - Unity Developer
I was a member of a small team for unity development of games: War, Perfil, Overjump Arcade, Mundo Ripilica.
2015 - 2017 | INTERCODE - Unity and React Native Developer
I was responsible for maintaining and developing new features of the Coobo game and developer of applications in React Native.
EDUCATION
2013 - 2016 | GAME DESIGN - Anhembi Morumbi University
Graduated in Game Design where I studied concepts and processes; game design principles; visual interface design; games culture; game design illustration; character design; web games; animation principles; 3d modeling; character animation (3D); art direction; game marketing; balance and progression for games; level design; game programming; artificial intelligence and sound design.